FeesBook counselling

Business & Product · Career Track

UI/UX Design

Research the need. Prototype the journey. Prove the usability.

Design evidence-based digital experiences and present a portfolio that explains every decision.

Advanced layer includedIndustry Edge tools and scenario-based labs beyond the recognized core.
Curriculum v1.1 • Updated Jul 2026

Recognized curriculum, prerequisites, assessments, and public fees disclosed before counselling.

Industry Edge Lab includedAdvanced tools, emerging patterns, and scenario-based labs beyond the recognized core.

Registration and admissions follow-up continue securely in BharatCampus ONE.

12 weeks90 mentor-led live hours
Hybrid · Ameerpet, Hyderabad5 sessions/week · 1.5 hours/session
Up to 18 learnersAll-day supervised practice access
UI/UX Designer5 aligned role pathways

Included beyond the published curriculum

The recognized core is your foundation—not the finish line.

Every UI/UX Design cohort also enters the CohortAI Industry Edge Lab: an evolving layer of advanced tool categories, emerging architecture and production patterns, and scenario-based labs. A guided counselling preview connects the most relevant capabilities to your target role, followed by a release-governed lab sequence after enrollment.

Release-governed advanced tools Emerging architecture patterns Scenario-based labs
Explore the advanced layer

Fit before enrollment

Who should join

Fresh graduates, visual designers, developers and career switchers targeting UI/UX or product-design roles.

Role pathways

UI/UX DesignerProduct Designer TraineeInteraction DesignerUX Research AssociateDesign System Associate

Your starting point

No design degree required. Curiosity, observation and willingness to iterate are essential.

This is not an exclusion filter. It helps us confirm whether you can start directly or would benefit from a short bridge before the cohort.

Recognized core

Skills and technology stack

These employability foundations are part of the public learning promise and remain visible before registration.

Figma User research Personas/JTBD Information architecture Wireframing Visual design Design systems Prototyping Usability testing WCAG accessibility

Build-first curriculum journey

8 missions. One defensible portfolio.

Mentor-led hybrid learning with 1.5-hour live instruction, all-day supervised practice access, weekly build evidence and a version-locked capstone.

8 versioned modules
M012 weeks · 15 live hours

Design process and user research

Assumption Funeral: identify and retire a belief unsupported by user evidence.

  • Human-centred/product design process
  • Problem framing and assumptions
  • Interviews and observation
  • Surveys and research planning

Guided labPlan and conduct a small user study for a real digital workflow.

Portfolio evidenceResearch plan, notes, insight map and problem statement.

AssessmentResearch critique and evidence-quality review.

UI-UX-M01@1.1.0
M021 week · 7.5 live hours

Information architecture and user flows

Lost User Challenge: remove the points where users stop, loop or guess.

  • Content inventory and mental models
  • Navigation and hierarchy
  • Card sorting and tree testing concepts
  • Task flows and service blueprints

Guided labRedesign the structure and task flow of a confusing product or service.

Portfolio evidenceSitemap, user-flow diagrams and service blueprint.

AssessmentFindability and task-flow evaluation.

UI-UX-M02@1.1.0
M031 week · 7.5 live hours

Wireframing

Twenty-Minute Variants: explore options before polishing the first idea.

  • Sketching and divergent concepts
  • Low-fidelity screen layout
  • Content-first hierarchy
  • Interaction annotations

Guided labCreate and test multiple low-fidelity solutions for a key user journey.

Portfolio evidenceWireframe set, rationale and state inventory.

AssessmentDesign critique and task-completion review.

UI-UX-M03@1.1.0
M042 weeks · 15 live hours

Visual and interaction design

Visual Hierarchy Test: make the next action clear in five seconds.

  • Typography, colour and spacing
  • Layout grids and visual hierarchy
  • Iconography and imagery
  • Interaction states and feedback

Guided labTransform approved wireframes into an accessible high-fidelity interface across breakpoints.

Portfolio evidenceHigh-fidelity screen set and visual decision guide.

AssessmentVisual quality, consistency and accessibility critique.

UI-UX-M04@1.1.0
M052 weeks · 15 live hours

Figma and design systems

Design System Forge: change one token and observe controlled change across the product.

  • Frames, auto layout and constraints
  • Components, variants and properties
  • Styles, libraries and naming
  • Design tokens and documentation concepts

Guided labBuild a reusable design system and use it to assemble multiple product screens.

Portfolio evidenceComponent library, token catalogue and contribution guide.

AssessmentSystem consistency and component-reuse review.

UI-UX-M05@1.1.0
M061 week · 7.5 live hours

Prototyping and usability testing

Watch, Don’t Rescue: observe the failure before explaining the interface.

  • Prototype fidelity and test purpose
  • Interactive flows and transitions
  • Usability test scripts
  • Facilitation and observation

Guided labRun moderated usability tests, analyse evidence and produce an improved prototype.

Portfolio evidenceInteractive prototype, test recordings/notes, findings and iteration log.

AssessmentFacilitation and insight-validity assessment.

UI-UX-M06@1.1.0
M071 week · 7.5 live hours

Accessibility and responsive design

No User Left Behind: complete the core journey without mouse, perfect vision or default text size.

  • Inclusive design and disability perspectives
  • WCAG 2.2 principles
  • Keyboard and focus design
  • Colour contrast and text scaling

Guided labAudit and remediate a prototype for keyboard, contrast, screen-reader and responsive issues.

Portfolio evidenceAccessibility audit, revised prototype and inclusive-design rationale.

AssessmentWCAG scenario assessment and assistive-technology review.

UI-UX-M07@1.1.0
M082 weeks · 15 live hours

Portfolio case studies

Portfolio Defence: explain what changed because of your research and testing.

  • Case-study narrative and evidence
  • Problem, process and outcome
  • Decision rationale and trade-offs
  • Visual portfolio and presentation

Guided labPublish three case studies and present one as a concise product-design story.

Portfolio evidencePortfolio site/deck, three case studies and interview kit.

AssessmentPortfolio review panel and design interview simulation.

UI-UX-M08@1.1.0
Full syllabus is visible.

The week feels different here

A repeatable rhythm from concept to evidence

Weekly rhythm

  1. 1Concept sprint and visual roadmap
  2. 2Guided implementation lab
  3. 3Independent build challenge
  4. 4Debug, review and production-pattern clinic
  5. 5Skill check, demo and learning reflection

Learner experience

CohortAI Skill Passport with milestone badges

Build-first weekly checkpoints rather than lecture-only completion

Peer demo and code/design review rituals

Mentor office hours and all-day practice-lab access

Capstone Demo Day with a business narrative, technical walkthrough and interview-style defence

Responsible AI-assisted learning policy: explain, verify and own every submitted artifact

Interview-ready proof

What you will be able to show—not merely claim

These are tangible outputs you can demonstrate, explain, and defend through a technical walkthrough, business narrative, or interview conversation.

01

Research-led mobile/web redesign case

02

Information architecture and wireframe case

03

Reusable design system

04

Tested interactive prototype

05

Three polished portfolio case studies

Transparent evaluation

How your progress is assessed

Guided labs25%
Weekly skill checks15%
Mini projects20%
Capstone30%
Professional readiness10%

Completion standard

Minimum 70% overall, mandatory capstone pass, at least 80% lab submissions and versioned portfolio evidence.

CohortAI Industry Edge Lab

Your published curriculum is the foundation. The Industry Edge is what keeps it moving forward.

The Design-to-Product Lab extends the program with design tokens, design-to-code collaboration, AI-assisted synthesis and accessibility automation.

Your counselling preview connects relevant capability categories to your target role. The complete release-governed lab sequence becomes part of the enrolled learning plan.
Book a 15–20 minute Edge Preview

Version-controlled learning promise

UI-UX@1.1.0

Released 24 July 2026 under catalog CAT-2026.09.1. This page presents the approved curriculum, learner outcomes, duration, and public fee for informed comparison.

Straight answers

Frequently asked questions

Who is the UI/UX Design program designed for?

Fresh graduates, visual designers, developers and career switchers targeting UI/UX or product-design roles.

What prerequisites do I need?

No design degree required. Curiosity, observation and willingness to iterate are essential.

What is included in the public curriculum?

The public curriculum includes the recognized stack, all 8 module themes, guided labs, portfolio artifacts, assessment model, duration, and public fees. The Industry Edge Preview explains how advanced capability categories extend this foundation for your target role.

Where do counselling and enrollment happen?

CohortAI supports public discovery and program comparison. Registration, consent, counselling follow-up, application updates, and enrollment are managed securely in BharatCampus ONE.

Book face-to-face counselling